Creating a threshold
Why would anyone bring digital experiences, in the form of AI and VR, to Glastonbury festival - surely the most analogue, and in-real-life of spaces? We did it anyway, as part of Lost Horizon's corner of Shangri-La in the late-night Southeast corner o...
Posted on June 30th, 2022
Hackspace Project1: Non-Pong
The brief
The context for this experiment was set by a combination of the commercial creative studio, Raucous Caucus, and another game development enterprise, Echo Games. Raucous Caucus in particular work with pubs to bring new entertaining experiences...
Posted on January 29th, 2020
Hackspace Project 2: Revolution
"Revolution" is a technology mediated, interactive art installation, exploring (and allowing an audience to play with) the actions available to citizens when faced with some oppressive or undesirable controlling force. It plays with the balance of powe...
Posted on January 29th, 2020